Is FxEngine Framework really free ?.
Yes, FxEngine Framework is really free and may be used without paying money to SMProcess or anyone else. That doesn't mean, that FxEngine Framework has no license. See licence.txt.
When can I use the FxEngine Framework ?.
Every time where you have to decompose a dataflow using blocks.
I have some ideas on how SMProcess could improve FxEngine Framework and/or its components.
Let us know what you think. SMProcess welcomes suggestions, questions, and comments. Your input will help us to provide you a better Framework. Please send a message to: firstname.lastname@example.org.
FxEngine Framework already installed.
You have to uninstall the Framework before to install a new one.
I get an Error "This application has failed to start because MSVCR80.dll was not found. Re-installing the application may fix this problem".
Make sure that you installed the RunTime libraries (see download page).
I get an Error like "..., Cannot find FxEngine-md.dll...".
Make sure that you set your application and the dll file in the same directory.
Can I debug my Fx in FxEngine Editor ?.
Yes, but the you have to use the release version of the RunTime libraries in your Fx debug project.
- In "Properties->Configuration Properties->C/C++->Preprocessor", replace _DEBUG by _NDEBUG in Preprocessor Definitions.
- In "Properties->Configuration Properties->C/C++->Code Generation", select Runtime Library to Multi-threaded DLL (/MD).
- In "Properties->Configuration Properties->Linker->Input", replace FxEngined-md.lib by FxEngine-md.lib.
- In "Properties->Configuration Properties->Debugging", select FxEngine Editor as the "Command".
Now you can debug your Fx as normal by setting breakpoints in the source code.
I get an Error "error while loading shared libraries: libFxEngine.so.X: cannot open shared object file: No such file or directory".
Are you sure that you applied the 4 and 5 procedures from install.txt ?
I get an Error "error while loading shared libraries: /SomeThing/libFxEngine.so.X: cannot restore segment prot after reloc: Permission denied".
In some Linux distributions, you have to configure the SELinux feature.
When I start the FxEngine Editor, I get an Error like "Fatal Error: Mismatch between the program and library build versions detected.
The library used 2.8 (no debug,Unicode,compiler with C++ ABI 1002,wx containers,compatible with 2.4,compatible with 2.6),
and your program used 2.8 (no debug,Unicode,compiler with C++ ABI 1002,wx containers,compatible with 2.6)".
This problem is comming from the wxWidget library version. Make sure that you compiled it with the right flags.
Offrez des fleurs avec le FxEngine Framework: Foliflora.