Fx Engine

 

The FxEngine is a C++ Framework which simplifies the plugin architecture for the data flow processing. It provides a full control to the plugin architecture for applications that require custom solutions.

With the Framework, you can create your own plugins to support your data format and custom processing.

 

The Framework can be used in several application areas such:

  • Signal Processing
  • Image Processing
  • Test and Measurement
  • Financial Processing
  • Control systems Design

Several types of plugin (also called Fx) can be created: Source, Process, Splitter, Analyser, Mixer and Renderer.

 

When Fxs are created, the Framework allows to link them and to create sophisticated architectures through a high level API.

 

The FxEngine Framework is free and available on Windows and Linux platforms.

News

 

August, 2008

FxEngine Framework 3.8.0.0 includes three new Fx for Linux allowing to process audio data. See readme.txt.

 

July, 2008

FxEngine Framework 3.7.0.0 is available. This version adds Microsoft Visual 2008 (VC9) libraries and executables components.

 

June, 2008

FxEngine Framework 3.6.0.0 is available. See readme.txt.

 

May, 2008

The latest Framework 3.5.0.0 is now available. Thanks to all users which are helping us to make the FxEngine Framework more stable and more efficient. See readme.txt.

 

April, 2008

FxEngine Framework 3.4.0.0 is available. See readme.txt.

FxEngine Framework is showing on Boost users page now.

 

March, 2008

FxEngine Framework 3.3.0.0 is available. It provides some fix bugs (see readme.txt).

 

February, 2008

FxEngine Framework 3.2.0.0 is available. It provides new Linux improvements and some fix bugs (see readme.txt).

 

January, 2008

FxEngine Framework 3.1.0.0 is available. It includes some fix bugs (see readme.txt).

 

December, 2007

The Windows installation includes the Debug libraries.

 

November, 2007

FxEngine Framework 3 is available including the Linux Release Candidate integration and new Fx samples (see readme.txt).

 

July, 2007

FxEngine Framework 2.8.0.0 is available. It includes new Framework improvements (see readme.txt).

 

July, 2007

FxEngine Framework 2.7.0.3 is available. It includes new FxEngine Editor features(see readme.txt).

 

May, 2007

FxEngine Framework 2.7.0.2 is available. At last, it includes a new FxEngine Editor which increases the working performances. The FxEngine Framework includes also some fix bugs.

 

January, 2007

FxEngine Framework 2.7.0.1 is available. It includes the VC80 Runtime Libraries update. Don't forget to download the VC80 runtime libraries on the download page. Thank you Luc.

 

January, 2007

FxEngine Framework 2.7 is available. It includes new Fx sample for image processing (Bmp reader, RGB right/Left splitter and RGB renderer).

 

December, 2006

FxEngine Framework 2.6 is available. It includes: new IFxMedia mehods and uses a XML form to save the FxEngine configuration.

 

November, 2006

FxEngine Framework 2.5 is available.

 

September, 2006

Download the FxEngine Framework 2.4.

 

August, 2006

FxEngine Framework uses BOOST libraries.

 

June, 2006

The FxEngine Framework includes a free graphical FxEngine Editor.

 

June, 2006

Download the FxEngine Framework 2.3.

 

June, 2006

Download the FxEngine Framework 2.2.

 

May, 2006

Download the FxEngine Framework 2.1 including new features.

 

Mars, 2006

If you don't use VC 2005, download the runtime libraries. See the downloads page.

 

January, 2006

The online donation
for the FxEngine framework is activated. See the downloads page.

 

December, 2005

The free FxEngine framework is available. See the downloads page.

 

December, 2005

You can download the FxEngine framework user guide (Release Candidate).

 

December, 2005

The FxEngine framework was born.

 

 

 

 

 

 

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